Hey there! 👋 Welcome to my corner of the internet.

Who Am I?

I’m a passionate solo game developer and Unreal Engine enthusiast, dedicated to creating tools that make game development smoother, faster, and more enjoyable.

What I Do

Plugin Development

  • Created the Grid Placement System for Unreal Engine
  • Focus on building intuitive, modular tools for game developers
  • Passionate about clean architecture and developer experience

Game Development

  • Specializing in simulator games (which specifically with build system)
  • Always experimenting with new gameplay concepts

Current Projects

Grid Placement System

A comprehensive grid-based object placement system for Unreal Engine featuring:

  • Multi-surface placement (floor, wall, roof)
  • Precision controls and visual feedback
  • Modular, developer-friendly architecture

My Philosophy

"Great tools should feel invisible - they empower creativity without getting in the way."

I believe in:

  • Simplicity over complexity
  • Learning through building
  • Sharing knowledge freely

Let's Connect

Fun Facts

  • Started game development while struggling to make ends meet, now it’s my true passion
  • Relatively new to game dev. I’ve been learning Unreal Engine since March 2025 if iam not mistaken
    (the release of version 5.5.4)
  • So, my first game engine are : Unreal Engine 5.5.4
  • Love over-engineering solutions (sometimes too much!)
  • Fueled by coffee and the thrill of solving complex problems
  • Favorite game genres: Simulation, and building games

💭 Random Thoughts

When I'm not working on plugins, I'm probably:

  • When I’m not working on plugins, I’m usually figuring out how game logic works,
    often by studying and referencing other games.
  • Reading about game design patterns
  • Planning the next feature for my tools

Thanks for stopping by!