
I build experimental game development tools and mechanics, specializing for Unreal Engine 5. Add them to your project and start building.
Documentation Modules
Select a module to access complete technical specifications, getting started guides, and API references.
Grid Placement System
An advanced placement plugin handling grid-snapping, surface detection, inputs, and modular building.
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OSSIM
A UE5 desktop-environment simulation template with boot flow, virtual filesystem, window manager, launcher, and extendable desktop apps.
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Incoming Releases (WIP)
ProcBuild - Sim Construction System
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