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  • Introduction
  • Grid Placement System
    • Introduction
    • Getting Started
    • Core System
      • Overview
      • PlacementHelper
      • PlacementObjectRegistry
      • PlacementSystemComponent
      • DirectionalArrowComponent
      • PlaceableObjectInterface
    • Library Components
      • Overview
      • GridSnapper
      • InputHandler
      • ObjectManager
      • PlacementCameraController
      • PlacementValidator
      • SoundManager
      • SurfaceManager
  • Introduction
  • Grid Placement System
    • Introduction
    • Getting Started
    • Core System
      • Overview
      • PlacementHelper
      • PlacementObjectRegistry
      • PlacementSystemComponent
      • DirectionalArrowComponent
      • PlaceableObjectInterface
    • Library Components
      • Overview
      • GridSnapper
      • InputHandler
      • ObjectManager
      • PlacementCameraController
      • PlacementValidator
      • SoundManager
      • SurfaceManager
  • About
  • Contact ↗ (opens in a new tab)
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Introduction
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I build experimental game development tools and mechanics, specializing for Unreal Engine 5. Add them to your project and start building.

Documentation Modules

Select a module to access complete technical specifications, getting started guides, and API references.

Grid Placement System

An advanced placement plugin handling grid-snapping, surface detection, inputs, and modular building.

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Incoming Releases (WIP)

ProcBuild - Sim Construction System

Introduction

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